Street fighter III third strike/ street fighter anniversary ps2?.
Plus a lot more ways to create OTK that make this the only synchro that is banned. Just synchro summon Dark Strike Fighter, then keep special summon Ronintoadin and deal damage with Dark Strike Fighter's effect.
Imagine if Dark Strike Fighter wasn't banned (or even just limited), the Frog FTK deck will become unstoppable even if the players don't have Mass Driver in their hand. That's easily 8000 damage in one turn as long as you have 1 Summoner Monk in your hand. 7th: activate Dark Strike Fighter's effect: send both Dark Strike Fighter to graveyard and inflict damage equal to 14 stars x 200 (2800 damage). 6th: direct attack with both Dark Strike Fighter (5200 damage). 5th: synchro summon 2 Dark Strike Fighter with both Summoner Monk and X-Saber Airbellum. 1st: normal summon Summoner Monk, 2nd: activate its effect: special summon another Summoner Monk from your deck, 3rd activate 2nd Summoner Monk's effect: special summon Rescue Cat from your deck, 4th: activate Rescue cat effect: special summon 2 X-Saber Airbellum from your deck. This is the most popular move, and the main reason why almost all tournament won by Cat Synchro deck. This is the beginning where Konami started to found out it's so unbalance to have a synchro with such effect and stats. Cat Synchro can easily OTK using 2 Dark Strike Fighter, while Konami always try to prevent decks that can OTK such easily. The main reason that cause Dark Strike Fighter to be banned is because of Cat Synchro deck.
The pilots said that the Harrier was almost impossible to shoot down. I was in the RAF in the 1970's - 1980's I served during the Falklands conflict. OK I hear you all taking a gasp of breath with this one but give me a moment. On top of that it has been converted into one of the best strike fighters ever in the guise of the F15 E Strike Eagle. It was the plane that set the benchmark for all modern fighters. What can you say about this old warhorse. I still am amazed to see the Cobra manoeuvre done by this aircraft.
The SU 27 was manoeuvrable but this was taken to the next level with thurst vectoring.
I saw this on the internet and on many TV programs. But to save cost they grafted on the tail of an Tornado. I remember the first plans for this aircraft. Compromise after compromise with so many partners all wanting a different aircraft. The problem with it it was designed by committee. I also saw this at an airshow and I could not believe how it was thrown around the sky. Planes should not be able fly like this!!! 2 The Eurofighter Typhoon. I seemed to break so many of the laws of Physics. I saw this at an airshow and was blown away with the manoeuvrability. All of the games (except the expansion packs) can be installed stand-alone, or they can be merged to make all the stock aircraft available in all games.ġ. Expansion Pack 1 (for Strike Fighters 2: Israel) was released in June 2010 and Expansion Pack 2 (for Strike Fighters 2: Europe) followed on December 1, 2010. In April 2009, Strike Fighters 2: Vietnam was released, followed in June 2009 by Strike Fighters 2: Europe, and by Strike Fighters 2: Israel in October 2009. In doing so the latest graphical, Artificial Intelligence, and features were written into the simulation. Third Wire Productions developed the game based on the original Strike Fighters: Project 1 but had to be vastly rewritten to work with the Vista platform. The conflict is modeled as a typical Cold War era 'proxy' war between the USA and USSR where Dhimar gets help from the US and Paran uses imported Soviet equipment and expertise. Although the countries and conflict may not be real, the aircraft and weapons used are completely accurate.
Strike Fighters 2 is a PC game (Combat / Flight Simulator) that primarily centers on a fictitious conflict in the Middle East between the Kingdom of Dhimar and the Empire of Paran from the late 1950s to the early 1970s.